NCSOFT® at PAX Prime 2011 Activities
NCSOFT® is excited to bring Guild Wars 2®, City of Heroes Freedom™ and our newest title WildStar™ to PAX Prime 2011! Visit the Guild Wars 2® booth (#442) to meet Guild Wars 2 developers and artists and get in some gameplay by trying out one of the seven announced professions as a new Sylvari or Asura character. You can also play Guild Wars 2 on an Nvidia 3D Surround station, provided by our pals at Nvidia. Be one of the first to play the WildStar demo at booth #642 and meet the team behind the new game. Guild Wars 2 and WildStar will be running on hardware from our 2011 event partners: Alienware and Razer. PCs will be provided by Alienware and we’ll have awesome peripherals by Razer.
Super-powered hero genre fans should stop by the Antec booth (#152) for a chance to play new content in City of Heroes Freedom and chat with the game developers. You can also enter to win an Antec / City of Heroes Freedom custom gaming PC . Antec is also giving away a second gaming PC, so if you’re not at PAX Prime 2011, be sure to head to Antec PAX 2011 event page for more info.
Want to learn more information about your favorite NCSOFT games? This year NCSOFT will have a Presentation Room at the convention center in Room 2B that is dedicated just to NCSOFT games. Guild Wars 2 will also have a special educational session at the Sheraton Seattle Hotel in the Pegasus Theatere on Saturday, August 27 at 1 p.m., detailing PvE and how the game designers have incorporated it into that much anticipated game. See the Presentation Room schedule for more details about the exciting sessions we have planned.
Alienware will be bringing Guild Wars 2 PvP to PAX Prime 2011! Come by the Alienware booth (#3203) to see challengers face ArenaNet developers and try PvP yourself! The Guild Wars 2 PvP tournament dates and times are:
- Friday, August 26, 2011 from 11:00 a.m.-12:30 p.m. and 3:30 p.m.-5:00 p.m.
- Saturday, August 27, 2011 from 11:00 a.m.-12:30 p.m. and 3:00 p.m.-4:30 p.m.
- Sunday, August 28, 2011 from 1:30 p.m.-3:00 p.m.
Stop by the Logitech booth (#1340) all weekend during PAX Prime 2011 to play Guild Wars 2 on 10 stations featuring Logitech gaming peripherals. You can also talk with ArenaNet staff to find out more about the upcoming game.
City of Heroes Freedom is hosting a Player Meet & Greet at 6:00 p.m., Friday, August 26, 2011 at the Elephant & Castle Pub (in the Red Lion Hotel) Billiards Room. If you play City of Heroes, you are welcome to come by to chat with the City of Heroes Freedom Development and Community Teams and could get some great giveaway items.
Aion® and Lineage® II are teaming up to host a Player Meet & Greet at 7 p.m., Saturday, August 27, 2011 at the Elephant & Castle Pub (in the Red Lion Hotel) Billiards Room. Stop by to meet and mingle with the Community Teams from both Aion and Lineage II, and you could get the opportunity to take home some game swag.
City of Heroes Freedom at the Antec booth
City of Heroes Freedom is making its presence known at PAX Prime this year at our partner, Antec. Stop by their booth (#152) and register for a chance to win an Antec / City of Heroes Freedom-themed custom gaming PC during PAX!
The Antec booth is also the only place at PAX Prime where you can play the upcoming City of Heroes Freedom game and chat with the game’s developers. While you’re at the booth, check out the NCSOFT artwork on all of the custom PC chassis. If you’re not attending PAX Prime, but still want a chance to win a grand prize, go to Antec PAX 2011 event page for a chance to win another Antec City of Heroes Freedom themed custom gaming PC.
Alienware Exclusive Guild Wars 2 PvP Tournament at PAX Prime 2011
For the first time in the US, Guild Wars 2 will make PvP playable. The only place you can do it is at the Alienware booth (#3203) at PAX Prime! Think you’re good enough to compete in the Guild Wars 2 PvP Tournament?
The Alienware Guild Wars 2 PvP tournament schedule* is:
- Friday, August 26, 2011 from 11:00 a.m.-12:30 p.m. and 3:30 p.m.-5:00 p.m.
- Saturday, August 27, 2011 from 11:00 a.m.-12:30 p.m. and 3:00 p.m.-4:30 p.m.
- Sunday, August 28, 2011 from 1:30 p.m.-3:00 p.m.
*Tournament times and dates are subject to change.
The team of five players that wins each tournament will take home a Razer™ DeathAdder mouse. And a Razer™ Scarab Mouse Mat. Each team of five that wins the tournament also has the chance to play against the ArenaNet developers. Those teams skilled enough to beat the ArenaNet staff will also take home an Nvidia GTX 560 video card.
Visit the Alienware booth (#3203) for more details and to find out how you could register for the Guild Wars 2 PvP Tournament slot at PAX Prime 2011.
Good luck!
Guild Wars 2 at Logitech Booth
We are teaming up with our partner Logitech at PAX Prime this year to give Guild Wars 2 fans more gameplay opportunities. At the Logitech booth (#1340), 10 gaming stations will feature Guild Wars 2 so that you can get in some additional game play in all weekend long on the Logitech peripherals. The ArenaNet staff will also be there for you to talk to so that you can find out more about the upcoming game.
NCSOFT at PAX Prime 2011 Activity Schedule
| Date | Description | Location |
| Friday, August 26, 2011 10:00 a.m.–6:00 p.m. |
City of Heroes Freedom Gameplay and PC Contest Play City of Heroes Freedom at the Antec booth and register to win an Antec / City of Heroes Freedom-themed custom gaming PC. |
Antec Booth (#152) |
| Friday, August 26, 2011 10:30 a.m.–11:00 a.m. |
Guild Wars 2 Gameplay Demonstration | Guild Wars 2 Booth (#442) |
| Friday, August 26, 2011 10:00 a.m.–6:00 p.m. |
Play Guild Wars 2 | Logitech Booth (#1340) |
| Friday, August 26, 2011 11:00 a.m.–12:30 p.m. |
Guild Wars 2 PvP Tournament | Alienware Booth (#3203) |
| Friday, August 26, 2011 1:30 p.m.–2:00 p.m. |
Guild Wars 2 Gameplay Demonstration | Guild Wars 2 Booth (#442) |
| Friday, August 26, 2011 3:30 p.m.–5:00 p.m. |
Guild Wars 2 PvP Tournament | Alienware Booth (#3203) |
| Friday, August 26, 2011 6:00 p.m.–10:00 p.m. |
City of Heroes: Freedom Player Meet & Greet | Elephant & Castle Pub Billiards Room (located in the Red Lion Hotel) |
| Saturday, August 27, 2011 10:00 a.m.–6:00 p.m. |
City of Heroes Freedom Gameplay and PC Contest Play City of Heroes Freedom at the Antec booth and register to win an Antec / City of Heroes Freedom-themed custom gaming PC. |
Antec Booth (#152) |
| Saturday, August 27, 2011 10:30 a.m.–11:00 a.m. |
Guild Wars 2 Gameplay Demonstration | Guild Wars 2 Booth (#442) |
| Saturday, August 27, 2011 10:00 a.m.–6:00 p.m. |
Play Guild Wars 2 | Logitech Booth (#1340) |
| Saturday, August 27, 2011 11:00 a.m.–12:30 p.m. |
Guild Wars 2 PvP Tournament | Alienware Booth (#3203) |
| Saturday, August 27, 2011 1:00 p.m.–2:00 p.m. |
Speaking Session Guild Wars 2: Designing a Cooperative Experience |
Sheraton Seattle Hotel, Pegasus Theatre |
| Saturday, August 27, 2011 2:30 p.m.–3:00 p.m. |
Guild Wars 2 Gameplay Demonstration | Guild Wars 2 Booth (#442) |
| Saturday, August 27, 2011 3:00 p.m.–4:30 p.m. |
Guild Wars 2 PvP Tournament | Alienware Booth (#3203) |
| Saturday, August 27, 2011 5:00 p.m.–5:30 p.m. |
Guild Wars 2 Gameplay Demonstration | Guild Wars 2 Booth (#442) |
| Saturday, August 27, 2011 6:00 p.m.–10:00 p.m. |
ArenaNet Party Entrance will be limited to ticket holders only. |
ArenaNet Studio |
| Saturday, August 27, 2011 7:00 p.m.–10:00 p.m. |
Aion and Lineage II Player Meet & Greet | Elephant & Castle Pub Billiards Room (located in the Red Lion Hotel) |
| Sunday, August 28, 2011 10:00 a.m.–5:00 p.m. Check with Antec for the last time to register for the PC, and the PC giveaway time happening today! |
City of Heroes Freedom Gameplay and PC Contest Play City of Heroes Freedom at the Antec booth and register to win an Antec / City of Heroes Freedom-themed custom gaming PC. |
Antec Booth (#152) |
| Sunday, August 28, 2011 10:00 a.m.–6:00 p.m. |
Play Guild Wars 2 | Logitech Booth (#1340) |
| Sunday, August 28, 2011 11:00 a.m.–11:30 a.m. |
Guild Wars 2 Gameplay Demonstration | Guild Wars 2 Booth (#442) |
| Sunday, August 28, 2011 1:00 p.m.–1:30 p.m. |
Guild Wars 2 Gameplay Demonstration | Guild Wars 2 Booth (#442) |
| Sunday, August 28, 2011 1:30 p.m.–3:00 p.m. |
Guild Wars 2 PvP Tournament | Alienware Booth (#3203) |
| Sunday, August 28, 2011 3:30 p.m.–4:00 p.m. |
Guild Wars 2 Gameplay Demonstration | Guild Wars 2 Booth (#442) |
NCSOFT Presentation Room 2B at PAX Prime 2011
This year, NCSOFT has a dedicated Presentation Room located in Room 2B at PAX where attendees can hear about the latest from their favorite NCSOFT games throughout the weekend. Check out the NCSOFT schedule below for presentations from your favorite NCSOFT games.
All scheduled event times are subject to change and seating is limited to the capacity of the room.
| Time | Description | Speakers |
| Friday, August 26, 2011 10:00 a.m.-10:45 a.m. |
WildStar: Choosing Your Path The Carbine Studios Dev Team offers an in-depth look at player paths in their hotly anticipated WildStar MMO. Learn directly how to choose a path to fit your preferred style of play. |
Jeremy Gaffney, Executive Producer Eric DeMilt, Senior Producer Mike Donatelli, Lead Quest Designer |
| Friday, August 26, 2011 1:00 p.m.-1:45 p.m. |
WildStar Game Demo Join members of the Carbine Studios Dev Team for a lively discussion and Q&A session—including a hands-on look at the WildStar playable demo! |
Jeremy Gaffney, Executive Producer Eric DeMilt, Senior Producer Mike Donatelli, Lead Quest Designer Troy Hewitt, Producer |
| Friday, August 26, 2011 2:30 p.m.-3:15 p.m. |
The Guild Wars Live Game: From Inception to Live Update Join live team Lead Designer John Stumme, Designers Robert Gee and Andrew Patrick, Programmer Joe Kimmes, and QA Team members Zach Nickerson and John Foreman for detailed insights into the content design and creation process of the Guild Wars live game. They'll talk about how each member of the Guild Wars live team contributes to a game update like the new Winds of Change update, and provide hints of things to come! |
John Stumme, Live Team Lead Designer Robert Gee, Designer Andrew Patrick, Designer Joe Kimmes, Programmer Zach Nickerson, QA Staff John Foreman, QA Staff |
| Friday, August 26, 2011 4:00 p.m.-4:45 p.m. |
The Art of City of Heroes Freedom Join Matt "Positron" Miller, Colin Brown, and Nate "Second Measure" Birkholz as they discuss the rich tradition of art in the world's number one super-powered hero MMORPG, and how they're continuing to innovate with City of Heroes Freedom. |
Matt "Positron" Miller, Lead Systems Designer Colin Brown, Character Animator Nate "Second Measure" Birkholz, Development Producer Andy "Zwillinger" Belford, Community Manager |
| Friday, August 26, 2011 5:30 p.m.-6:15 p.m. |
The ArenaNet Community Team Join ArenaNet Community Team members as they discuss ArenaNet's philosophy and approach to community. They'll discuss what they do on a daily basis as community managers and provide insights into the field of community management from the perspective of managing the Guild Wars and Guild Wars 2 communities. If you've ever wanted to know more about what community managers do—and specifically what ArenaNet's community managers do—this is the panel for you! |
Martin Kerstein, German Community Manager Regina Buenaobra, Community Manager Stéphane Lo Presti, French Community Manager |
| Saturday, August 27, 2011 10:00 a.m.-10:45 a.m. |
ArenaNet Artists Review Your Portfolio Are you an aspiring game artist? Would you like pointers about how to improve your portfolio? At this session, ArenaNet artists will be on hand to review portfolios that include 2D and 3D art. Get advice on how to put together an awesome portfolio that will get you noticed and tips on how to improve your art so you can get your foot in the door of the games industry. Bring your best work! |
Guild Wars 2 Artists |
| Saturday, August 27, 2011 11:30 a.m.-12:15 p.m. |
City of Heroes Freedom Is the Future! City of Heroes Freedom is coming! Join the Paragon Studios Development Team as its members talk about the bold changes coming to the world's leading super-powered hero MMORPG with the launch of City of Heroes Freedom and Issue 21. Matt "Positron" Miller, Nate "Second Measure" Birkholz, Colin Brown and others discuss why freedom is the future for City of Heroes. |
Matt "Positron" Miller, Lead Systems Designer Nate "Second Measure" Birkholz, Development Producer Colin Brown, Character Animator |
| Saturday, August 27, 2011 1:00 p.m.-1:45 p.m. |
WildStar: Creating Memorable Play Spaces with Strong Zone Themes Carbine Studios develops strong narrative and design themes to create unforgettable zones for the upcoming WildStar game. Join members of the Dev Team as they explore the Carbine approach to building fun and engaging digital play spaces. |
Jeremy Gaffney, Executive Producer Cory J. Herndon, Senior Writer Mike Donatelli, Lead Quest Designer Jeff Kurtenacker, Sound Designer Chris Arnold, Lead World Artist |
| Saturday, August 27, 2011 2:30 p.m.-3:15 p.m. |
Goddess of Destruction: First Look Be one of the first to experience Lineage II: Goddess of Destruction™ before it releases this fall. You'll see the overhauled newbie zone, the process for trading up to more powerful Awakening skills, what happens during Awakening, plus a few other surprises! This will be the first-ever showing in English of this much-anticipated fantasy PvP MMO, including a Q&A session with the game producer and the community manager. All attendees will receive a 6" plushie (while supplies last; limit one) and 30 free days of Lineage II: High Five™ as a thank-you gift. |
Marissa McWaters, Producer Morgan Mains, Community Coordinator |
| Saturday, August 27, 2011 4:00 p.m.-4:45 p.m. |
Character Art in Guild Wars 2: Creation and Iteration Character design in MMO games draws players in and gets them invested in both the game world and their own characters. Designing compelling, unique races and characters while making them a cohesive part of the world's lore is critical for creating an immersive game experience. Join ArenaNet character artists, including Kristen Perry, as they dive deep into character and racial design in Guild Wars 2. Using specific examples, the artists will take a look at what it takes to create compelling character designs, discuss design challenges and how they overcame them, and provide insight into their creative process. |
Guild Wars 2 Artists |
| Saturday, August 27, 2011 5:30 p.m.-6:15 p.m. |
WildStar Game Demo Join members of the Carbine Studios Dev Team for a lively discussion and Q&A session—including a hands-on look at the WildStar playable demo! |
Jeremy Gaffney, Executive Producer Eric DeMilt, Senior Producer Mike Donatelli, Lead Quest Designer Troy Hewitt, Producer |
| Sunday, August 28, 2011 10:00 a.m.-10:45 a.m. |
Supporting the Communities Within the Community Every online game needs a strong community! Join NCSOFT community managers to learn how they see to the needs, wants, and expectations of the diverse groups that play online games, and how they take what players love about their games and build it into focused community engagement. |
Regina Buenaobra, Guild Wars 2 Martin Kerstein, Guild Wars 2 Andy Belford, City of Heroes Freedom Troy Hewitt, WildStar |
| Sunday, August 28, 2011 11:30 a.m.-12:15 p.m. |
WildStar Game Demo Join members of the Carbine Studios Dev Team for a lively discussion and Q&A session—including a hands-on look at the WildStar playable demo! |
Jeremy Gaffney, Executive Producer Eric DeMilt, Senior Producer Mike Donatelli, Lead Quest Designer Troy Hewitt, Producer |
| Sunday, August 28, 2011 1:00 p.m.-1:45 p.m. |
Breathing Life into a World: The Lore and Writing of Guild Wars 2 In this panel, ArenaNet game designers and world-builders Jeff Grubb and Ree Soesbee will join writers Sean Ferguson and Scott McGough to discuss how they make Guild Wars 2 come alive by creating compelling game lore and writing the everyday interactions players have with other characters while adventuring. How do game designers collaborate with writers to build a cohesive game world? You'll find out in this informative, thought-provoking panel. |
Jeff Grubb, Lore and Continuity Designer Ree Soesbee, Lore and Continuity Designer Sean Ferguson, Writer Scott McGough, Writer |
| Sunday, August 28, 2011 2:30 p.m.-3:15 p.m. |
ArenaNet Artists Review Your Portfolio Are you an aspiring game artist? Would you like pointers about how to improve your portfolio? At this session, ArenaNet artists will be on hand to review portfolios that include 2D and 3D art. Get advice on how to put together an awesome portfolio that will get you noticed and tips on how to improve your art so you can get your foot in the door of the games industry. Bring your best work! |
Guild Wars 2 Artists |
| Sunday, August 28, 2011 4:00 p.m.-4:45 p.m. |
Guild Wars 2: Designing Dynamic Systems and Content In this discussion panel, ArenaNet systems designers and content designers will come together to talk about their roles in the development of Guild Wars 2. Learn more about how the dynamic event system works, ask questions about the combat system and skills, and gain insight into what it takes to design core mechanics in MMO games. ArenaNet designers will discuss creating dynamic events and how this differs from creating quests in traditional MMO games, as well as offer other insights into content design in Guild Wars 2. Have you ever wanted to know more about how game mechanics and game content are designed in Guild Wars 2? This is the panel for you! |
Isaiah Cartwright, Systems Designer Jon Peters, Systems Designer Colin Johanson, Lead Content Designer Eric Flannum, Lead Designer |
| Sunday, August 28, 2011 5:30 p.m.-6:15 p.m. |
NCSOFT Writers' Round Table: You Want to Be a Game Writer? What're You, Nuts? Word nerds. Every studio has them, every game needs them, but where do writers come from—and what exactly do they do, anyway? Join writers from Paragon, ArenaNet, and Carbine Studios for real-life tales from the game writing trenches! |
John Hegner, City of Heroes Freedom Bobby Stein, Guild Wars 2 Cory J. Herndon, WildStar |
Guild Wars 2 Panel at PAX Prime 2011
Guild Wars 2: Designing a Cooperative Experience |
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Guild Wars 2 designers Eric Flannum, Colin Johanson, Jon Peters, and Jeff Grubb and artist Kristen Perry show you the history of player vs. environment (PvE) in massively multiplayer online games. Has PvE been about player cooperation or competition? Where is the PvE format headed and what impact will it have on future games? The panellists will discuss how they are developing Guild Wars 2 as a cooperative PvE experience and will break down how each aspect of system and content design can either encourage or discourage cooperative gameplay. Using specific examples from their development history, they will illustrate both successes and failures of different PvE design approaches. In addition, they will discuss the Guild Wars 2 player vs. player (PvP) experience in detail and share info about the newly redesigned Sylvari race and the upcoming Guild Wars 2 novel. When Where |
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Eric Flannum, Lead Designer |
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Colin Johanson, Lead Content Designer | |
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John Peters, Game Designer | |
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Jeff Grubb, Lore and Continuity Designer | |
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Kristen Perry, Character Artist | |
ArenaNet Party at PAX Prime 2011
Lucky Guild Wars 2 fans could get the opportunity to come hang out with ArenaNet staffers for an evening of food, drinks, and general merriment at their brand new studio just outside Seattle!
This is an invitation-only ticketed event. We'll be handing out tickets during PAX to people who know the secret code word! Keep an eye on the official Guild Wars 2 Twitter feed before PAX for the code word, and stop by the Guild Wars 2 booth (#442) for more information!
No need to worry about driving to the party. We'll provide a shuttle service to and from the ArenaNet studios and the convention center for all Guild Wars 2 fans with a valid ticket. The first shuttle departs from the convention center at 5:15 p.m. and the last shuttle leaves ArenaNet at 10:00 p.m.
Valid photo ID is required for admission. No one under 18 will be admitted. Admission to the event is limited to ArenaNet Party ticket holders only and is granted on a first-come, first-served basis to the capacity of the venue.
When
Saturday, August 27, 2011
6 p.m.–10 p.m.
Where
ArenaNet
3180 139th Ave SE
Bellevue, WA 98005
City of Heroes Freedom Player Meet & Greet 2011
City of Heroes Freedom is hosting a Player Meet & Greet at 6:00 p.m., Friday, August 26, 2011 at the Elephant & Castle Pub (in the Red Lion Hotel) Billiards Room. You are welcome to come by to chat with the City of Heroes Freedom Development and Community Teams. You could get some great giveaway items! See contest rules for additional details.
Valid photo ID is required for admission. No one under 18 will be admitted without parent or legal guardian. Admission to the event is limited and is granted on a first-come, first-served basis to the capacity of the venue.
When
Friday, August 26, 2011
6 p.m.-10 p.m.
Where
Elephant & Castle
(located in the Red Lion Hotel)
1415 5th Avenue
Seattle, WA 98101
Aion and Lineage II Player Meet & Greet 2011
Aion and Lineage II are teaming up to host a Player Meet & Greet at 7 p.m., Saturday, August 27, 2011 at the Elephant & Castle Pub (in the Red Lion Hotel) Billiards Room. Stop by to meet and mingle with the Community Teams from both Aion and Lineage II. You could get the opportunity to take home some game swag! See contest rules for additional details.
Valid photo ID is required for admission. No one under 18 will be admitted without parent or legal guardian. Admission to the event is limited to Aion ticket holders only and is granted on a first-come, first-served basis to the capacity of the venue.
When
Saturday, August 27, 2011
7 p.m.-10 p.m.
Where
Elephant & Castle
(located in the Red Lion Hotel)
1415 5th Avenue
Seattle, WA 98101
NCSOFT at PAX Prime 2011 Partners
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- Videos
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- NCSOFT® at PAX Prime 2011 Activities
- City of Heroes Freedom at the Antec booth
- Alienware Exclusive Guild Wars 2 PvP Tournament at PAX Prime 2011
- Guild Wars 2 at Logitech Booth
- NCSOFT at PAX Prime 2011 Activity Schedule
- NCSOFT Presentation Room 2B at PAX Prime 2011
- Guild Wars 2 Panel at PAX Prime 2011
- ArenaNet Party at PAX Prime 2011
- City of Heroes Freedom Player Meet & Greet 2011
- Aion and Lineage II Player Meet & Greet 2011
- NCSOFT at PAX Prime 2011 Partners














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